![]() ![]() To me this was very interesting to see, very surprising polls, but then again, if soundkit tweakability and fine kit tuning is the reason then that also explains why an FAS forum would rather have that options rather than a stronger general MIDI/groove station. Most people voted for XLN in “blind tests” on other sites, almost the exact opposite of what these results yielded for only those two respective options oddly enough the rest of the voting seems to be almost the same. so using that info I looked online specifically for XLN AD2 vs SD3 and I was surprised by the results. I’d use those!įor me, XLN midi packs and their song maker and midi transformer are really Unique tools that toontrack doesn’t have and I don’t think BFD3 does it either - at this point the clear independent 3rd party winners are SD3 (toontrack EZD2) and XLN. I’m just holding out for the Mike Portnoy, Danny Carey and Morgan Rose MIDI packs. They’re also good for showing you how drum patterns look over a grid and how it all fits together. The MIDI packs, the ones played by actual drummers, when you load them up in the piano roll of your DAW, you can see exactly how every velocity is set and they’re never all at 127. ![]() If you’re not a drummer or don’t have a lot of knowledge of how hard they hit specific drums and why, it can be confusing. If everything is at 127 all the time, your drums will sound like a robot. The biggest pain in the ass with virtual drums is programming velocities. The packs are pretty good and I recommend buying at least one or two simply because they’re a great teacher when it comes to velocities. At most, I’ll use the fills or if I’m trying to figure out the next section of a song, I’ll audition some of the MIDI’s to see if they bring up any inspiration. I have a TON of MIDI’s but I rarely use them, like VERY rarely. I’m a masochist and write my drum parts out in their entirety by pointing and clicking with a mouse. ![]()
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